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Helping Hands
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On Helping Hands, I was the main VFX artist aswell as level designer and 3D modeller.
PIXELHJERTE
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On Pikselhjerte I was the level designer on the team, my focus was mostly on making fun levels as game design. This was a 5 person project that we did on our second year in university
STOCK AND LOAD
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On stock and load I was a VFX artist and 3D modeller. My job was to make quality assets such as particle effects and objects.
The Incredibly Stealthy Strong Mountain Goat
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I was a Game designer and Level Designer as well as a 3d modeller for this game project.
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It is a stealth game where you have to find all the toys and burn them in the bonfire, without your owner cathing you.
Slime Battles is a super smash style fighting game. I worked on this project as a VFX artist
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Slime Battles
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